Predator is a first-person shooter video game developed by Rebellion Developments, the team behind the 1999 original Microsoft Windows game and published by Sega for Microsoft Windows, PlayStation 3 and Xbox 360. The game is a sequel to Aliens versus Predator 2 and is based on the Alien vs. Contents • • • • • • • • • • • • • • • • • Gameplay [ ] There are three campaigns in the game, one for each race/faction (the, the and the Colonial Marines), that, while separate in terms of individual plot and gameplay, form one overarching storyline. Following the storyline of the campaign modes comes the multiplayer aspect of the game. In this Multiplayer section of the game, players face off in various game types in various ways. Predators [ ] As in the films, the Predator prefers to stalk its prey from the safety of treetops and the gameplay reflects this, the player leaping from branch to branch automatically with the help of a 'focus jumping' game mechanic. The Predator has different vision modes, the most recognizable from the films being a scanner, but the player also has different vision modes for spotting Aliens (only accessible from a special mask the player picks up in-game) and viewing the world normally. For example, the Heat Vision mode allows the player to see marines very clearly, while it renders Aliens nearly invisible; the Alien vision works in reverse, making aliens appear clearly and marines nearly invisible. Regular vision allows one to see the environment and other predators better than the former two visions, making battles between two or all three species a tactical juggle to prioritize enemies based on their threat to the player. The Predator’s gameplay is more based on stealth and tactics than the average first-person shooter. The player has to be aware of Aliens, which have the ability to see through a Predator's, that may climb up a tree and attack from below as well as taking care not to reveal themselves to marines too early as the marines’ weaponry and numbers are more than a match for the Predator. For long-range weaponry, the Predator can use a in addition to a -like and a combi stick (or throwing spear). For close-range combat, the Predator has four retractable on its arms. The wristblades allow for the Predator to perform a 'trophy kill,' a nod to the movies in which the Predators take trophies, usually skulls, from their defeated enemies to show their prowess in the hunt. OXM labeled the trophy kill mechanic as 'spectacularly violent' and it has been partially censored to avoid an Adults Only rating in the as it was 'several measures more graphic' than any other recent games. There are several animations, one of which is a 'terrified' marine dragged into the center of the screen by his or her throat, which the Predator then snaps effortlessly with the accompanying sound of 'someone biting into raw celery'.
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